Has anyone else had problems with VrayEdges Tex working on proxy objects? Is there a work-around?
All my proxies have a MSO Mat with several subobject mats.
Try creating an object (or several objects to form one main object) for instance, I created a chair with 3 materials; 1- fabric, 2- leather, 3- chrome. the leather has the edgeTex in the bump and renders just great when it isn't a proxy. But once I create the proxu, poof-there goes my edge tex.
See the attached images. The first one is before I created the proxy, the second is after. Notice the same material is on the zig-zag piece and the edge works great.
All my proxies have a MSO Mat with several subobject mats.
Try creating an object (or several objects to form one main object) for instance, I created a chair with 3 materials; 1- fabric, 2- leather, 3- chrome. the leather has the edgeTex in the bump and renders just great when it isn't a proxy. But once I create the proxu, poof-there goes my edge tex.
See the attached images. The first one is before I created the proxy, the second is after. Notice the same material is on the zig-zag piece and the edge works great.
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