If you find time to add this little feature.
In Vray (for max), we can set a B&W texture in the radius channel of the Vray Dirt texture.
It helps a lot for randomize the Vraydirt output and use it as mask to place other map (like water mark, age mark etc).
Thanks,
boby
In Vray (for max), we can set a B&W texture in the radius channel of the Vray Dirt texture.
It helps a lot for randomize the Vraydirt output and use it as mask to place other map (like water mark, age mark etc).
Thanks,
boby
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