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how to do a long exposure render in Vray 1.5 Rhino 5

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  • how to do a long exposure render in Vray 1.5 Rhino 5

    Hello,

    I am attempting to do something similar to this:


    How can I achieve this using vray and rhino?
    I made it to here:
    http://docs.mcneel.com/rhino/5/help/.../animation.htm
    And here:
    http://www.vray.com/vray_for_rhino/m...l_camera.shtml

    It looks like there is a motion blur filter for the camera in vray. There is also the SetPathAnimation command in rhino. I assume by using both, I will be able to get a long exposure render?

    I also have a set of emissive vray materials, which I assume will work under a low exposure. Then I would composite several samples in photoshop. How do I get the motion blur to work though? When I set the animation and record it, all I get is a multiple set of frames, not a single frame with motion blur.

    Any help or guidance will be very much appreciated

  • #2
    I think the best approach would be to model long tubes with a self-illuminating material.

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    • #3
      Mirror to the rhino thread corresponding to this thread:
      http://discourse.mcneel.com/t/creati...animation/6643

      @Marc, thanks so much for your help! Still having trouble though; I posted my results in the mcneel thread.

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      • #4
        I ended up modeling pipes with an emissive material like suggested. Worked great!

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