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How to 'move' a created simulation along a timeline ?

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  • How to 'move' a created simulation along a timeline ?

    How can I 'offset' a phoenix simulation so that it happens not between the frames it was created in (0 -> 600), but several hundred frames later ?

    Failing that, if that's not possible, maybe I can 'loop' the simulation so that it keeps looping over 0->600, 601->1201 etc ?

    I'd prefer the first, but will settle for the 2nd way of achieving what I need

    Many thanks.
    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------

  • #2
    Hey, here you go https://docs.chaosgroup.com/display/...meBendControls

    Svetlin Nikolov, Ex Lead Phoenix developer

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    • #3
      That’s brilliant

      Thanks Svetlin
      Jez

      ------------------------------------
      3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
      Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

      Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
      ---- Updated 06/09/23 -------

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