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  • New solvers = faster simulations, GPU support

    Hi
    Are you guys planning to implement any new solvers to phoenix fd like the ones bellow?

    I just saw a couple of videos where they talk about just two examples

    1. Adaptive Fluid Simulation Solver where only it is important that's where you get the most particles https://youtu.be/dH1s49-lrBk?t=57s

    2. Narrow Band Flip Solver where particles are reduced by 19x just because they are on a surface only https://youtu.be/nfPBT71xYVQ?t=20s


    Any plans for GPU/Multi GPU support. I just saw some solvers doing 10 mil particles almost in real time. I am amazed how many solvers are out there but they never get implemented into plugins etc.


    Thank you



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  • #2
    Originally posted by cb LLC View Post
    Hi

    Any plans for GPU/Multi GPU support.

    Thank you



    +100

    That would be heaven

    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------

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    • #3
      We are quite interested in experimenting with new methods, but please keep in mind that the main reason you don't see many of these methods implemented in actual software is because sadly, quite often they have serious fundamental issues which are omitted from the presentation and it's up to the person implementing such methods to find out the hard way that the algorithm is not actually viable. However, each such paper of course contains very interesting insights and ideas, which are nevertheless quite useful to keep track of.

      I hope soon we'll have more interesting additions to the simulation

      Cheers!
      Svetlin Nikolov, Ex Lead Phoenix developer

      Comment


      • #4
        thank you

        this APIC solver looks promising Houdini uses it for water and sand
        https://youtu.be/jPG5H5ZoL5Y

        Comment


        • #5
          Oh yes, this is an interesting method indeed.
          Svetlin Nikolov, Ex Lead Phoenix developer

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