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V-Ray 5, update 1 hotfix 3 now available (5.1.3)

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  • V-Ray 5, update 1 hotfix 3 now available (5.1.3)

    Hey guys,

    V-Ray 5, update 1 hotfix 3 (V-Ray 5.1.3) is now available for download from our website.


    New features:

    New VFB
    • Implement a functionality for adding VFB color corrections to all render channels with "Separate render channels" output; - yes, we will add the same function for the manual saving in VFB as well.
    Modified features:

    New VFB
    • Sort the channels in the LightMix UI alphabetically;
    • LightMix should not reset values whenever possible;
    V-Ray Cloud
    • Print warning for Blur value of Bitmap maps during the Submit to Chaos Cloud rendering analisys;
    • Print a warning for modified texture blurriness value during the Submit to Chaos Cloud rendering analisys;
    V-Ray
    • Include V-Ray App SDK Python 3 binding in the installation;
    VRayVolumeGrid
    • Replace the 'Particle Mode' of the Volumetric Shader with single sample probabilistic shade;
    Bug fixes:

    V-Ray
    • Crash in the compact material editor with Shell materials;
    • Crash on closing 3ds Max 2022;
    • DR option Restart servers on render end is not loaded properly (since V-Ray 5, update 1.2);
    • Loading a scene from the VFB history fails to load the units from the file;
    V-Ray IPR
    • Crash after render to texture while viewport IPR is running;
    • Crash when adjusting TextMap during rendering;
    • Crash when calculating VRayLightMeter/texture baking during rendering;
    • Crash when rendering with specific Forest Pack scene having Corona material;
    • Viewport IPR Safe Frame differences with 3ds Max 2022 hotfix 1;
    V-Ray GPU IPR
    • The entire render is restarted when Region render is stopped;
    New VFB
    • "vfbcontrol #loadimage" returns control back to the caller before the image is loaded;
    • VFB window moves when loading different sized images on 4K monitors
    VFB
    • Test resolution cuts rendered image in the 3ds Max native frame buffer;
    Chaos Cosmos
    • Significant slowdown when saving a scene, when the Cosmos communication is blocked by firewall;
    • The Cosmos browser slows down 3ds Max startup when Internet connection is absent;
    VRayBitmap
    • Options for disabling texture filtering are ignored;
    • User tags do not work in file names;
    VRayBlendMtl
    • Duplicated slots in Slate Material Editor;
    VRayCryptoMatte
    • Crash when trying to use Cryptomatte mask in .vrimgs with duplicated Cryptomatte elements;
    • Wrong cryptomatte manifest if geometries have unsupported symbols in their name;
    VRayLight
    • Adaptive dome light artifacts in scene with V-Ray Dome and multiple IES lights; - this fix will also speed up rendering with ADL up to 30% in some cases!
    VRayProxy
    • Crash when enabling Tessellate Hair with Alembic hairs and VRayVRMat material;
    VRayVolumeGrid
    • The results with colored transparency/absorption are incorrect in Volumetric Geometry mode;
    VRayZDepth
    • Colored lines and artifacts are produced over the z-depth image;
    .vrscene exporter
    • Negative texture values are clamped when plugged in a Composite map and in a V-Ray Displacement node;
    VRayDenoiser/vdenoise.exe
    • Blurry results with the NVIDIA AI denoiser;
    Installer
    • Chaos Cosmos service check if running is incorrect;
    Last edited by matanov; 24-06-2021, 05:03 AM.
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos
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