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Vray Distance texture causing black spots

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  • Vray Distance texture causing black spots

    Hi,

    I'm working with a larger scene, a lot of vegetation with quite some cutouts.
    The vegetation is done with itoo forest, and each vray material from the multisub has the same vray distance tex in the opacity slot.

    Near to the camera everything seems fine, but further away there are appearing black spots on the edges.
    What is causing this and is there a way to solve this issue?

    In clay I've made some screenshots from my viewport.
    The forest object is based on a general area with large patches, where the grass which falls withing the volume returns a white color in the vray distance texture.

    Thanks a lot.
    Attached Files
    Pieter
    claar.be
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