Hi folks,
I've got an animation setup to render, but the render times seem very long for what it is. See the images attached from the beginning of the anim, very basic isn't it. Yet the render time is 15min on my Intel? Core i7 5820K, 32GB and 20 mins on the render nodes. Rising to 27+min when the animation get's inside
The scene is setup with a Vray Sun and Sky, a vray ambient light inside set to Direct + GI, few other lights apart from the strip lights in the ceiling which are a Vray Light material. No fog.
The animation is setup with BF & LC, with pre-calculated LC as all the other methods seemed to cause flickering.
Bucket rendermode, max subdivs 8, Noise 0.01. Camera has DOF and motion blur on
There is 3D tree geometry reflected in the glass, but only half a dozen proxy tree's. Anima people are moving around inside, which is why I went for BF/LC
I've got VrayEtex and Denoiser in elements, but that's all.
Any tips on speeding this up please?
Or failing that, how to you light your large interior scenes? Omni's?
I've got an animation setup to render, but the render times seem very long for what it is. See the images attached from the beginning of the anim, very basic isn't it. Yet the render time is 15min on my Intel? Core i7 5820K, 32GB and 20 mins on the render nodes. Rising to 27+min when the animation get's inside
The scene is setup with a Vray Sun and Sky, a vray ambient light inside set to Direct + GI, few other lights apart from the strip lights in the ceiling which are a Vray Light material. No fog.
The animation is setup with BF & LC, with pre-calculated LC as all the other methods seemed to cause flickering.
Bucket rendermode, max subdivs 8, Noise 0.01. Camera has DOF and motion blur on
There is 3D tree geometry reflected in the glass, but only half a dozen proxy tree's. Anima people are moving around inside, which is why I went for BF/LC
I've got VrayEtex and Denoiser in elements, but that's all.
Any tips on speeding this up please?
Or failing that, how to you light your large interior scenes? Omni's?
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