When doing a render region over a preceding render, the denoiser erase to black the rest of the frame instead of keeping it like all other elements do. Would it be possible to change that behaviour please?
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Denoiser erase the rest of the frame when doing render region
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Denoiser erase the rest of the frame when doing render region
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
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ok great thanks!
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
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I think you can just uncheck "region render" from frame buffer and hit update, as all the other elements there for denoiser to do its job ?! I need to try that later, But for sure fixing it in the first place would be better s-------------------------------------------------------------
Simply, I love to put pixels together! Sounds easy right : ))
Sketchbook-1 /Sketchbook-2 / Behance / Facebook
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Ok yes didn't think about that worth a try. thanks
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
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* Render a scene into the VFB
* Nice
* Render just a region of it
* Only the region renews.
* Nice
-- Load a denoiser render element
* Render the scene again
* Nice
* Render just a region of it
* All but the region turns black while the region renews.
* Not nice.
I am using VRay 3.60.04 on Max 2016
Thanks.- Geoff
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Originally posted by YoyoBoy View PostA year and a half later and this hasn't been fixed yet? Wow.Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
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The original issue is not quite fixed and I'm scratching my head what to do about it; it works fine if you run the denoiser with the "mode" option set to "Show denoiser result channel" *before* saving a .vrimg or OpenEXR file, but the default value is different and causes the issue.
Best regards,
Vlado
I only act like I know everything, Rogers.
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