When you have refractive objects that affect all channels, the denoiser results in BRIGHTER parts of the image where the refraction bits are.
For example a balustrade with objects behind it need affect all channels otherwise the multimatte objects behind the glass doesn't work. But now the denoiser brightens the balustrade
For example a balustrade with objects behind it need affect all channels otherwise the multimatte objects behind the glass doesn't work. But now the denoiser brightens the balustrade
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