I have a 900 frame animation with moving objects. I want to render it with Irradiance map + Light Cache combo.
I already rendered the Animation (Prepass) pass with 900 frames, and saved these frames.
I started to run the Animation (Render) pass, with interpolation value 5. It rendered 750 frames with no problem, the rendered frames are looking fine. After this I had to restart the computer, so I tried to continue rendering this second pass from frame 750, with the already saved Irradiandce Map frames loaded.
Now when I try to start the rendering pass, the program crashes every time. In some cases, the render manages to start, but the rendered frames have no Irradiance map on them, as if the program wouldn't load them correctly (however, the log states, that the frames which would be interpolated, have been loaded successfully). I could say, it looks like the program is always using 1st frame of the Irradiance map, although it should be using frames n-5 to n+5 frames. (I recon this, because the first frame looks OK, the rest of them only have the irradiance of the first frame).
I also checked the Irradiance map frames with "Irradiance map viewer", they look OK, they are not empty.
Additional info:
- I have XRef files loaded into the main MAX file, which I'm rendering from.
- I resaved the file with an other filename since the restarting of the render. Does this affect the usage of the already rendered Irradiance map?
Help me, I have a deadline coming up!
Regards,
Gabor
I already rendered the Animation (Prepass) pass with 900 frames, and saved these frames.
I started to run the Animation (Render) pass, with interpolation value 5. It rendered 750 frames with no problem, the rendered frames are looking fine. After this I had to restart the computer, so I tried to continue rendering this second pass from frame 750, with the already saved Irradiandce Map frames loaded.
Now when I try to start the rendering pass, the program crashes every time. In some cases, the render manages to start, but the rendered frames have no Irradiance map on them, as if the program wouldn't load them correctly (however, the log states, that the frames which would be interpolated, have been loaded successfully). I could say, it looks like the program is always using 1st frame of the Irradiance map, although it should be using frames n-5 to n+5 frames. (I recon this, because the first frame looks OK, the rest of them only have the irradiance of the first frame).
I also checked the Irradiance map frames with "Irradiance map viewer", they look OK, they are not empty.
Additional info:
- I have XRef files loaded into the main MAX file, which I'm rendering from.
- I resaved the file with an other filename since the restarting of the render. Does this affect the usage of the already rendered Irradiance map?
Help me, I have a deadline coming up!
Regards,
Gabor
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