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Extract Mesh as Node from VrayMeshLight per Maxscript

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  • Extract Mesh as Node from VrayMeshLight per Maxscript

    Dear users,

    is there a way to extract the underlying mesh from a Vray-Meshlight with maxscript instead of pressing the button? The property $.mesh_source is undefined, since the light was created with the "replace mesh with light" option. So the property $.Shape_mesh delivers a mesh. But I don't know how to create a selectable editable_mesh out of it with maxscript

    Thanks and best regards

    Robert
    Robert

    Max, VRay, Fusion:

    https://www.youtube.com/watch?v=g5fSLrVzpxg
    https://www.youtube.com/watch?v=bpmJgTb_9Ro

  • #2
    mesh mesh:$.shape_mesh.mesh transform:$.transform

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