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3dsmax 2018. UI problem

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  • 3dsmax 2018. UI problem

    Does anyone have the problem where you have to hit any buttons twice. So, to activate a checkbox sometimes the first tap on the mouse won't do it. This didn't happen in max 2016.
    Regards

    Steve

    My Portfolio
    My Blog

  • #2
    Yeah, it's annoying as hell. And it's still the case in max 2019.
    http://www.3dna.be

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    • #3
      How are you finding max2019 otherwise ? Fairly stable?
      Regards

      Steve

      My Portfolio
      My Blog

      Comment


      • #4
        Seems like someon made a video that is experiencing the same thing: https://www.youtube.com/watch?v=_lcA...ature=youtu.be

        Original post: https://forums.autodesk.com/t5/3ds-m...m/td-p/7911625

        Autodesk are aware......
        Regards

        Steve

        My Portfolio
        My Blog

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        • #5
          Originally posted by stevesideas View Post
          Does anyone have the problem where you have to hit any buttons twice. So, to activate a checkbox sometimes the first tap on the mouse won't do it. This didn't happen in max 2016.
          Hello,

          It really seems related to Render Setup window. At least, that's the only area where we still have problems with. I had a few emails with Attila Szabo from Autodesk, and he said they haven't been able to remove all the legacy win32 UI code yet. However, he provided me a link to a little fix, that solves 95% of the UI problems we had, mostly with 3dsmax not detecting correctly that the mouse was over a viewport ... https://knowledge.autodesk.com/suppo...correctly.html
          I hope this fix will help you a bit

          Regards.
          Nicolas Caplat
          www.intangibles.fr

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          • #6
            Great. I'll give that a try. Thanks
            Regards

            Steve

            My Portfolio
            My Blog

            Comment

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