Alot of the time we have the issue where the image which we are rendering via DR hangs at the end waiting on some random buckets from certain render nodes which are taking a very long time to render for what ever reason.
So the overall image almost renders is 40 minutes but because of these slower render nodes the buckets that are left, maybe only 8, take 2 hours to complete.
Is there a way to get an average render time per bucket and towards the end of the render when some render nodes finish while others dont, if the average time is exceeded by a certain factor it transfers the buckets to a free machine that has a good render time average?
Thanks
Troy
So the overall image almost renders is 40 minutes but because of these slower render nodes the buckets that are left, maybe only 8, take 2 hours to complete.
Is there a way to get an average render time per bucket and towards the end of the render when some render nodes finish while others dont, if the average time is exceeded by a certain factor it transfers the buckets to a free machine that has a good render time average?
Thanks
Troy