Hi,
is it possible to create and include a Color Mapping mask in the renderer for individual objects or materials. Something like the illumination mask for vrayLights. So that for example the entire picture gets rendered with exponential but you exclude a material that should be rendered in linear because the exponential color mapping mode is changing its color behaviour to strong.
Greetings Lucca
is it possible to create and include a Color Mapping mask in the renderer for individual objects or materials. Something like the illumination mask for vrayLights. So that for example the entire picture gets rendered with exponential but you exclude a material that should be rendered in linear because the exponential color mapping mode is changing its color behaviour to strong.
Greetings Lucca
Comment