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V-Ray 5, Update 1.2 now available

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  • V-Ray 5, Update 1.2 now available

    We've released V-Ray 5, Update 1.1 with improvements and bug fixes.
    The builds are available for download on the Chaos website.

    V-Ray 5 for Maya, update 1.2 adds support for the latest versions of the MayaUSD plugin, bundled in Maya 2022.1 and 2022.2.
    This release also introduces a number of bug fixes and improvements.

    Supported MayaUSD versions in V-Ray 5, Update 1.2 are now:
    • 0.8.0 (bundled in Maya 2022)
    • 0.9.0
    • 0.10.0 (bundled in Maya 2022.1)
    • 0.11.0 (bundled in Maya 2022.2)
    • 0.12.0


    Here's the full changelog:

    New features:
    (*) USD: Support for MayaUSD 0.10.0, MayaUSD 0.11.0, and MayaUSD 0.12.0

    Modified features:
    (*) V-Ray SDK: Fixed faulty compilation of C++ third-party plug-ins ins since 5.10.20 causing random crashes;

    Bug fixes:
    (*) V-Ray: Fixed export and import of render elements from the V-Ray settings;
    (*) VRayMtl: Fixed wrong result with Refraction Affect shadows when Refraction is textured;
    (*) VRayToon: Fixed toon outlines disappearing when zooming in with orthographic camera;
    (*) OpenSubdiv/VRayDisplacement: Fixed wrong results and random crashes when combining OpenSubdiv and VRayDisplacement;
    (*) V-Ray GPU: Fixed V-Ray GPU IPR not rendering default orthographic views properly;
    (*) VFB: Fixed a crash when reading VFB2 JSON property;
    (*) V-Ray: Fixed runtime error with Python 3 when creating absolute override for visible layer;
    (*) VRayMeshLight: Fixed VRayLightMesh not respecting Legacy Render Layer Overrides in batch;
    (*) VRayMeshLight: Fixed Crashes with Mesh Lights and Legacy Render Layer Overrides in batch mode;
    (*) LPE: Fixed wrong render elements output when LPEs are used;
    (*) Viewport 2.0: Fixed wrong viewport preview with VRayLayeredTex used for Reflection Glossiness;
    (*) VRayScannedMtl: Fixed undeterministic result with triplanar and scanned material in Maya 2020;
    (*) VRayLayeredTex: Fixed wrong render with mayapy;
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com
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