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V-Ray for Maya 3.52.02 is now available!

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  • V-Ray for Maya 3.52.02 is now available!

    An update to V-Ray for Maya 3.5 is now available for download on the Chaosgroup website!

    Check out how you can use Resumable Rendering in animation in our tutorial about Resumable Rendering here:
    https://www.youtube.com/watch?v=6_E5ZMlE_eo

    Here's the full change log:

    Bug fixes:
    (*) V-Ray: Fixed resumable rendering not working with progressive sampling;
    (*) V-Ray: Fixed watermarks appearing in batch rendering on some scenes;
    (*) V-Ray: Fixed Incorrect Raw shadows/Shadows/Matte shadows render elements with adaptive lights;
    (*) V-Ray: Fixed IPR not starting when resumable rendering was enabled;
    (*) V-Ray: Fixed fatal error occurring with texture cache in some cases;
    (*) V-Ray/VRayEnvironmentFog: Fixed artifacts with adaptive lights in certain situations;
    (*) VRayGLSLTex: Fixed a crash when changing texture file;
    (*) VRayFur: Fixed a crash in IPR when attaching a texture on the VRayFur node;
    (*) V-Ray/VRayRectLight: Fixed Incorrect render with scaled rectangle lights and velocity render element;
    (*) VRayToon: Fixed VRayToon not working with orthographic cameras;
    (*) VRaySamplerInfo: Fixed incorrect normal bump result;
    (*) XGen: Fixed XGen caches not working on layers other than the default;
    (*) V-Ray GPU/VRayClipper: Fixed wrong renders with "Camera rays only" option enabled;
    (*) V-Ray GPU/VRayDirt: Fixed VRayDirt with bias flickering in animations;
    (*) V-Ray GPU: Fixed camera position not updating with Camera Map Per Pixel map and an animated camera;
    (*) VRayDenoiser: Fixed artifacts on OSX with GPU acceleration;

    Best regards,
    Mihail Djurev,
    V-Ray for Maya Team Lead
    V-Ray for Maya dev team lead

  • #2
    Great! Thanks Mihail and the team.
    always curious...

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