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  • #16
    Thanks! Yeah, it's kinda hard with refraction since it's all super jagged in bright spots.

    Any news on how hard it is to implement Dispersion?

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    • #17
      Originally posted by Lapaev View Post
      Any news on how hard it is to implement Dispersion?
      Sorry, we haven't looked into it yet.

      Best,
      Blago.
      V-Ray fan.
      Looking busy around GPUs ...
      RTX ON

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