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Wish: Material ID through glass

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  • Wish: Material ID through glass

    Hi,

    it's a very old wish and maybe it's possible to get it working for the new release - could it be possible to enable refraction transparency for the material id channel? Often I render watch designs and I like to fine adjust parts in post work, but the current material id doesn't show the material id behind the glass.

    -Micha
    www.simulacrum.de ... visualization for designer and architects

  • #2
    Hello, Micha,
    What you described is not possible.
    To achieve the requested result, a second render (quick one, lower quality) needs to be done and the obstructing object/layer either hidden or cut (VRayClipper).

    Kind regards,
    Peter
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

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    • #3
      OK, Thank you for feedback.
      www.simulacrum.de ... visualization for designer and architects

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      • #4
        You can set the glass Refraction/Affect Channels to 'All Channels'
        This way the Material ID will work with transparency (in a way).

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        • #5
          Sounds great. I will discover it at my next VfR3 test round. (At VfR2 I don't got it working.)

          Thank you.
          www.simulacrum.de ... visualization for designer and architects

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