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V-Ray 5 for SketchUp, hotfix 2 is now available!

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  • V-Ray 5 for SketchUp, hotfix 2 is now available!

    V-Ray 5 for SketchUp, hotfix 2 is now available!

    It can be downloaded here:
    download.chaosgroup.com

    After installation, you will find more detailed info about the changes in the 'VRayForSketchUpReleaseNotes' and the 'changelog' files:
    .\Chaos Group\V-Ray\V-Ray for SketchUp\extension\VRayForSketchUpReleaseNotes.htm
    .\Chaos Group\V-Ray\V-Ray for SketchUp\extension\changelog.txt

    Konstantin

  • #2
    V-Ray Vision
    • Vision is now supported on macOS
    • MacOS: The Vision window is arranged on top of all other apps. Minimize it to temporarily hide it
    • Pen tablets can now be used for navigation in Vision
    • Vision can now be interacted with fully through a remote connection
    • An issue with loading 16-bit .tiff textures is resolved
    Material Library
    • Custom location for assets library can now be specified. Set the path in the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Download Location’. SketchUp restart is required for the new location to be used. Releasing the V-Ray license can be used as an alternative
    • The initial assets update check can now be disabled using the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Check for Updates’ checkbox. The setting remains disabled even between sessions, until manually toggled or until V-Ray is reinstalled. It is recommended that Check for Updates is disabled in case a network location is selected for the assets
    • A correct message now appears in case lack of permissions is preventing the library from being downloaded or updated
    • A warning icon no longer appears on the left of the ‘Materials’ library entry when the library folder does not exist on disk
    • The default ‘Materials’ library is now automatically expanded to reveal its subfolders on initial load. The user-defined state persists between sessions from then on
    • A number of issues caused by non-latin characters in the library path are resolved
    Light Gen
    • The custom assets library location specified in ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Download Location’ is also used for Light Gen assets
    • Disabling the ‘Asset Editor / Advanced Settings / Configuration / Remote Assets / Check for Updates’ checkbox also affects Light Gen. It is recommended that Check for Updates is disabled in case a network location is selected for the assets
    • A correct message now appears when lack of permissions is preventing the HDR environments from being downloaded or updated
    Light Mix
    • Light adjustments can now be applied to the lights in the project when the Group Instances Light Gen Mode is used. The ‘To Scene’ function automatically resets the VFB adjustments and a new render is required for the scene modifications to become apparent. Note that Environment and Self Illumination adjustments transfer will be implemented in the future
    Other Improvements & Bug Fixes
    • Notifications
      • V-Ray Version Notifier implemented. It uses the native operating system notification system to give you information when a new V-Ray update is available
      • A way for disabling the update notifications is implemented. To do it disable the ‘Asset Editor / Advanced Settings / Configuration / Update Notifications’ checkbox
    • Migrations
      • V-Ray Next scenes saved with CUDA or RTX engine selected or the interactive rendering mode enabled are no longer loaded incorrectly in V-Ray 5
    • Asset Editor
      • The ‘Select Objects in Scene’ function can now be performed with multiple materials selected
      • ‘Data Window’ dropdown menu added to the exr output Image Options. It determines the way the VFB render region selection is handled when an output image is automatically saved
      • The lower limit of the Temperature slider in the Color Picker is changed to 900 to better reflect the starting point at which solid bodies begin emitting visible light
      • An issue preventing the Volumetric Environment settings to be reverted is resolved
      • The advanced camera Shutter Speed parameter value can no longer go below 0
      • An issue caused by quickly adding slots to the Multi-Sub texture is resolved
      • A speed optimization is done for the Material Preview Swatch in case Contour attributes are not used in the selected material
      • The Asset Editor no longer appears blank or empty when opening specific scenes
    • Integration
      • An issue preventing images from being saved when the output file path contains non-standard characters is resolved
      • Ruby compaction in SketchUp 2021 is now handled. This improves the overall software stability and reduces the chance for random crashes
      • A number of issues caused by OS user name containing non-latin characters are resolved
      • Hidden objects are no longer exported in .vrscene files
      • Objects exported as Proxy Mesh (.vrmesh) files now contain back-face texture placement (UV) information. This ensures that the object will appear exactly the same way after being converted to proxies
      • A number of issues with the way multiple mesh and plane clippers are rendered are resolved
      • Opening a scene saved in V-Ray 2 no longer causes two Sun lights to appear in the Asset Editor
      • MacOS: Reintroduced some standalone tools that were previously missing
    • V-Ray Core
      • Custom operating system display scale no longer causes the VFB to appear outside of the monitor bounds in some situations
      • Toggling the global material override during RTX interactive rendering no longer leads to a crash

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