Hi,
Like everybody else these days we are exploring ways to use GPU Rendering in production. I came across a bit confusing situation:
BTW I am redirecting vray.exe output to a separate log. (in -verboseLevel=4) there is not an entry for calculation light cache in that log as well
Regards,
Like everybody else these days we are exploring ways to use GPU Rendering in production. I came across a bit confusing situation:
- A simple scene, RT CPU as production renderer in 3ds max. GI: LC/LC, in-process RT engine running locally: Everything is ok.
- Same scene, RT CPU as production renderer in 3ds max. GI: LC/LC, seperate-process RT engine running locally: Everything is still ok.
- Same scene exported as vrscene, rendered with vray standalone in CPU (-rtEngine=1) mode. this time No LC calculated.
BTW I am redirecting vray.exe output to a separate log. (in -verboseLevel=4) there is not an entry for calculation light cache in that log as well
Regards,
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