Announcement

Collapse
No announcement yet.

Strange jaggies appearing in RT Cuda (even on a clay material) - not so when using Adv.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Strange jaggies appearing in RT Cuda (even on a clay material) - not so when using Adv.

    I'm rendering some metal pipes and I saw what I first thought was an anti-aliasing issue on metallic objects.
    Click image for larger version  Name:	Jaggies appearing (RT).JPG Views:	1 Size:	147.7 KB ID:	973021





    However, when I change the material to a basic clay type standard VRayMTL, the jaggies are still there !!

    Click image for larger version  Name:	Override Material - RT.JPG Views:	1 Size:	371.2 KB ID:	973022




    I thought it might be the geometry, so I checked the geometry, and that all seems fine, so I change from RT to Adv and the problem disappears;
    Click image for larger version  Name:	Override Material - Adv.JPG Views:	1 Size:	399.5 KB ID:	973023


    This is a bug in RT ?

    No 'jaggies' on clay material when using the CPU based ADVANCED renderer, but when using the GPU Cuda based RT renderer those jaggies appear.

    Please advise.
    Last edited by JezUK; 02-11-2017, 12:40 AM.
    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------
Working...
X