It seems that Override depth in Global Switches doesn't work in RT. I'm using this feature with Adv quite a lot when I want to override the depth of these effects with a single click. With RT though I have to manually go and increase the depth in each material which takes time if there are a lot of materials in the scene.
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Override depth in Global Switches to work with RT
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Override depth in Global Switches to work with RT
Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2Tags: None
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