Hi all,
We are using 3dsmax 2015 with V-Ray Standalone 3.1 to render on our Linux render farm. We are discovering for ourselves what features are supported and what features are not supported in Standalone. The Chaos Group Standalone page offers little information https://docs.chaosgroup.com/display/...tandalone+Home.
We would like to know two things:
1. is there an official list from Chaos Group of features NOT supported in 3dsmax V-Ray Standalone 3.1?
2. are the features cited below operational in Standalone version 3.4?
From what we can tell the following features that we are using are not supported as of version 3.1:
- Multimatte object id works, Multimatte material id does not.
- Animated image sequences do not work. We are using them in V-Ray Mtl shaders and also in ExtraTex render elements, both of which are broken.
- Gradient Ramp texture does not export
This is the best information I could find but it's for 3.0.
http://thinkhypothetical.com/blog/li...ay-3-0-update/
Thanks!
-Brian
We are using 3dsmax 2015 with V-Ray Standalone 3.1 to render on our Linux render farm. We are discovering for ourselves what features are supported and what features are not supported in Standalone. The Chaos Group Standalone page offers little information https://docs.chaosgroup.com/display/...tandalone+Home.
We would like to know two things:
1. is there an official list from Chaos Group of features NOT supported in 3dsmax V-Ray Standalone 3.1?
2. are the features cited below operational in Standalone version 3.4?
From what we can tell the following features that we are using are not supported as of version 3.1:
- Multimatte object id works, Multimatte material id does not.
- Animated image sequences do not work. We are using them in V-Ray Mtl shaders and also in ExtraTex render elements, both of which are broken.
- Gradient Ramp texture does not export
This is the best information I could find but it's for 3.0.
http://thinkhypothetical.com/blog/li...ay-3-0-update/
Thanks!
-Brian
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