In RT CUDA (set Production renderer) I noticed that the intensity of lights which have a Directional parameter higher than 0.0 render with different intensity compared to Adv. Is this a known issue and is this something that can be fixed to make consistent with Adv? I know it's not the best idea to be switching back and forth between Adv and RT in the middle of a project but in case one must do it it will be a problem since the lighting won't match.
Please check the following screenshots to see what I mean. All render settings of both Adv and RT CUDA are at their defaults:
Please check the following screenshots to see what I mean. All render settings of both Adv and RT CUDA are at their defaults:
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